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Fallout New Vegas Perk List

Fallout
  1. Fallout New Vegas Perks Codes
  2. Fallout New Vegas Traits

This basically allows you to complete all quests, all the quest steps, and ending the game without even starting a single quest during the course of Fallout: New Vegas. This allows you to move your desired quest automatically jump to a particular section.

@doublezeroduck said: ' I'm not sure of the name but it lets you fast travel while over encumbered. It's VERY handy. 'Long Haul I believe, and yeah I'm beefing up Bartering to get it (need 70 or 75). But I think I still also need to add 1 pt. To Endurance which requires another perk (right?) to add one point to S.P.E.C.I.A.L.

That's a lot to devote to one perk, but Long Haul seems amazing. I spend a LOT of time packing up my two mules - I mean companions - and taking them back to Lucky 38 to dump stuff. I have so much crap in there I'm planning to sell or cook at a campfire, and it would take forever without that perk. I figured this was worth discussing again with the DLC. Rad Child allows me to stack the health bonus with food and get me out of a lot of situations. Chemist + Day Tripper more doubles the effects, since everything that can wear off is a chem.

Fallout New Vegas Perks Codes

Finesse allows me to go for my 100% Critical Chance with the Two-Step Goodbye along with Light Touch and Joshua Graham's Armor. The +25% Critical chance is just icing on the cake. Better Criticals pretty much allows me to kill anything with it. Them's Good Eatin is a really potent food item. Get Strong Back, Burden to Bear, and Pack rat after that so you'll be able to carry a ton of food along with weapon repair kits for the two-step goodbye. There, you're invincible once you get to level 50.

Fallout New Vegas Traits

Fallout New Vegas Perk List

This even works on hardcore. Total war warhammer ii. Of course combine unarmed with melee so you can get all the perks.